"Unlike Sekiro, which has a heavy focus on action, Elden Ring puts more focus on RPG elements." Miyazaki described Elden Ring as having a large variety of weapons and magic, another departure from the narrower set of tools employed in Sekiro.Įlden Ring has been in development since early 2017, after the completion of the second Dark Souls 3 DLC release, The Ringed City. "We wanted to create a new dark fantasy action RPG full of things that we weren't able to do in the Dark Souls series," Miyazaki said. Where Sekiro retooled Dark Souls mechanics for action, Elden Ring will instead provide an even more in-depth RPG experience than previous games from the developer. Miyazaki also delved into the gameplay, which will be as much of a departure from Dark Souls as Sekiro, just in the opposite direction.
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